This sense of progression helps to give the game a feeling of focus and urgency, as you will want to perfect your school as much as you can before you have to move out again. You will then restart the whole process, aided by whatever rewards you collected beforehand. If you are playing the Campaign mode, you get to start another school again, albeit in a different location of your choice from the map. That being said, things are not over yet. This will prompt your students to graduate and pack their things, and you will get the rewards achieved in this playthrough. A timer on the top part of the screen indicates the rise of Evil, and when it is filled your time with this particular school is over. Additional quests will often pop up requiring you to fortify relationships with your neighbors or combat monsters, and there will be “end-game” challenges that you want to concentrate on during your university progress. If you don’t think this is complex enough, there’s also a system of communication with your surroundings that will grant you Prestige. Each type of magic studied generates Mana, a resource that is used as a surrogate currency in the game, allowing you to make more card purchases from the deck, whereas the actual gold is gained by having more students enrolled, and in turn spent managing the staff. ![]() You will also be fully in control of your young student recruits, who can be assembled into different Houses, and whose needs you will want to accommodate as best you can (to maximize their bonuses and minimize the damage caused by their less attractive traits). Through the luck-based card system, you can acquire teaching rooms for different types of magic (Light, Shadow, Nature, Arcane and Alchemy), coupled with teachers to teach in each of them, and additional elements that will help you upgrade the school. Spellcaster University is a deck-based building simulation game, where you take on the role of director of a school of magic and raise it from the ground up. Its repetitiveness won’t win the game any musical awards, but we weren’t expecting much more anyway. The game’s soundtrack fits its medieval fantasy theme quite nicely, and it is interesting enough to be noticeable, while still peaceful enough to blend into the background and soothe your experience while you concentrate on managing the hustle and bustle of the wizarding world. You cannot fully control the rooms (and their content) that will be placed in your university, but there’s space for some interesting additions, such as school pets, who will liven up the place. The visuals are cartoonish and cute, and they work especially well in zoomed-out mode, while not being particularly polished or original. ![]() Spellcaster University’s graphics more than sufficiently fill the purpose of the game and its overall atmosphere. A big responsibility, but you’ll soon forget all about it as you busy yourself with the riff-raff of the daily common affairs ruling over your empire of wizardly wisdom. It is your duty to share your knowledge and help the world against ‘Evil’, and that is why you must raise a school of magic of your own. Schools of magic in this fictional world were the first to fall into chaos, and you are one of the few remaining survivors who studied the arcane arts. ![]() Spellcaster University’s plot is simple, and it’s quickly told in a cute cinematic sequence that opens up the game: Evil is a cycle that never tires, and before it rises again you must endeavor to build up enough benevolent forces to overwhelm it. ![]() Spellcaster University was finally released out of Early Access this month, and it is a lovely new title continuing the tribute to Hogwarts. The appeal of a school of wizardry for the magically inclined did not stop at book and movie versions, expanding to the gaming world as well. The Philosopher’s Stone, written in 1997, was the beginning of a whirlwind of fame for the Harry Potter series – and it brought an inedible change in the way popular culture sees magic.
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